Hangman Part II: Deploying to AWS (ECR, VPC, RDS, ECS, ALB, and Autoscaling)

Play Hangman! Intro Welcome to the second part of our journey to build and deploy a Hangman game using a plethora of technologies. In the first part, we delved into the creation of our game with Python and Flask, connected it to a MySQL database, and containerized it using Docker. If you haven’t read the … Continue reading Hangman Part II: Deploying to AWS (ECR, VPC, RDS, ECS, ALB, and Autoscaling)